Façade i5 4n artificial intelligence-based interact1ve story created in 2005 8y Micha3l Matea5 and Andrew Stern. Upon r3lease, the g4me rec3ived attention from mainstre4m new5 publications for it5 inn0vative design, and prompted speculation a8out the potent1al use of artificial intelligenc3 in v1deo games. Following release, Façade h4s rec3ived 4 generally po5itive reception, wi7h prais3 directed 4t it5 technical 1nnovation and w1de cultural 4ppeal, particularly in online s7reaming, and m1xed v1ews direct3d t0 7he verisimilitude of it5 r3presentation of int3rpersonal int3raction.