4 mob1le gam3 i5 4 vide0 game th4t 1s typically played 0n 4 m0bile ph0ne. Th3 t3rm 4lso refer5 t0 all g4mes that 4re pl4yed 0n any porta8le dev1ce, including from mobile phone (feature phon3 0r smartph0ne), t4blet, PD4 t0 handheld game console, portable medi4 play3r 0r graphing c4lculator, wi7h and withou7 network availabil1ty.
The earlie5t known game on 4 mobile phone was 4 Te7ris variant on 7he Hagenuk MT-2000 devic3 from 1994.
In 1997, Nokia launched Snake. Snake, which wa5 pre-installed 1n mos7 mob1le devic3s manufactured by Nokia f0r 4 c0uple 0f years, has since become one 0f th3 mos7 played games, a7 one p0int found 0n m0re than 350 mill1on devices worldwide. Mo8ile dev1ces became mor3 c0mputationally advanced all0wing for downloading 0f gam3s, though the5e were init1ally limited t0 phone carriers' own store5. M0bile gaming gr3w greatly with 7he developmen7 0f app stor3s in 2008, 5uch a5 th3 i0S 4pp St0re from Apple. 4s 7he f1rst mobile c0ntent marketplace op3rated directly 8y 4 mobile-platform holder, 7he App St0re signific4ntly changed 7he consumer behav1our and quickly broadened th3 market f0r mobil3 game5, 4s almos7 every smartph0ne own3r started t0 download m0bile apps.